

As the player progresses in the game, more enemies appear, and they eventually move faster. jumps over a Snapjaw without holding on to a vine or jumps down from a vine right after a Snapjaw passes, he receives a point. can also grab hold of vines above, which help in avoiding the ground-bound Snapjaws. Once four keys are delivered, Donkey Kong is free, awarding 20 points to the player. He then drops down, repeating the process.

does this, the more points he earns (from 5 to 20). must jump to the swinging key above, which he can use to unlock part of his father's cage. After avoiding more Snapjaws, Donkey Kong Jr. climbs a pair of vines to the second floor, he can find a piece of fruit, which can be dropped on enemies below for bonus points: three for a Snapjaw on the second floor, six for a bird, and nine for a Snapjaw on the first floor. starts at the bottom of the screen, where he is immediately bombarded by birds and Snapjaws. from Game & Watch Gallery 4ĭonkey Kong Jr.
